Games Britannia. 2: Monopolies and Mergers
- Golden age
- The mansion of bliss simple game of chance rewarded or penalized.
- Mansion of happiness first published game in america
- Checkered game of life - influence ambition,choice iteration of the British game of morals (choice being a key change)
- Making the winning player feel the have won through skill and the loser my bad luck.
- Brer fox and Brer rabbit land tax game, (buying land that u tax to accumulate money) game used to create political discussion
- Monopoly is created becomes the most successful board game to date
- Elizabeth Phillips never credited for the idea behind monopoly
- In the game of monopoly people enjoy the trill of winning and losing money
- Tournament rules introduce a new dice to speed up the game of monopoly with a typical game lasting just 45mins- 1hour.
- Creating a balance in a board game of skill and luck key to creating successful board game
- Cluedo created originally called murder
- Tv was invented becoming a real danger for boardgames
- Trivial pursuit was made and played on tv the game gave people a chance to show there knowledge.
- Games become global
- By the mid 80s board games in peril from the invention of computer games
- distinct similarity's in games centuries ago to games today, putting the world as it is on a board for people to play.
My thoughts
In this edition of Games Britannia it describes the first games being published and how boardgames grew with varying different designs until monopoly was created a game that still stands today as the most stand out board game. i typically found it interesting to the similarity's of games in recent years to games in ancient times.
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